National Repository of Grey Literature 4 records found  Search took 0.00 seconds. 
VR Interactive Application
Novotný, Miroslav ; Tóth, Michal (referee) ; Milet, Tomáš (advisor)
The goal of this thesis is to learn about virtual reality and the aspects of the development for this platform. The next goal is to find well suited development environment for the application and test the capabilities and limits of them both. The thesis will be completed by designing, implementing and then testing the aplication using knowledge learnt.  
Virtual reality in design of production machines, systems and robotics
Jun, Lukáš ; Tůma, Zdeněk (referee) ; Knoflíček, Radek (advisor)
This bachelor thesis in the first part describes history and development of the virtual reality, following part brings overview of the different types for virtual reality, possibilities of usage, specifies all requirements and constrains with needs to be met for creation of realistic virtual reality. This thesis also contains areas about human vision, sound and touch, mainly focusing on how to confuse them using computer controlled technology. Thesis also brings an overview about negative consequences of virtual reality on the human health. Last part of this thesis contains an overview of basic software tools for creation of virtual reality and in the end brings two examples of usage virtual reality in mechanical engineering.
VR Interactive Application
Novotný, Miroslav ; Tóth, Michal (referee) ; Milet, Tomáš (advisor)
The goal of this thesis is to learn about virtual reality and the aspects of the development for this platform. The next goal is to find well suited development environment for the application and test the capabilities and limits of them both. The thesis will be completed by designing, implementing and then testing the aplication using knowledge learnt.  
Virtual reality in design of production machines, systems and robotics
Jun, Lukáš ; Tůma, Zdeněk (referee) ; Knoflíček, Radek (advisor)
This bachelor thesis in the first part describes history and development of the virtual reality, following part brings overview of the different types for virtual reality, possibilities of usage, specifies all requirements and constrains with needs to be met for creation of realistic virtual reality. This thesis also contains areas about human vision, sound and touch, mainly focusing on how to confuse them using computer controlled technology. Thesis also brings an overview about negative consequences of virtual reality on the human health. Last part of this thesis contains an overview of basic software tools for creation of virtual reality and in the end brings two examples of usage virtual reality in mechanical engineering.

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